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UVW Mapping Problems or Stick Texture Tag
Hello,
I’m having an issue mapping a color map texture to a model I built. I need the texture to use UVW Mapping projection so that I can morph the world from a sphere to a flat map. However, when I apply the texture to the material it is not displaying properly.
I have two selection tags, one for the top set of polygons (basically the face of the map) and one for the rest of the extrude nurbs object. It seems that the material is mapping itself to the sides of my model instead of the face.
**EDIT** – Just found a thread on the forum regarding stick texture tag, would this be a good option to use?
Justin