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Animating A Character???
Hey Everyone! I asked this similar question earlier but may have been a bit unclear…I was wondering if there was a way to build an IK Chain for animation of a character that is not 1 single polygon but many different nurbs and boolean objects?? Im assuming there has to be a way to do this…But it may be too large a subject to explain here, if someone could point me in the right direction i’d appreciate it! THANKS!