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Light streaks
Just got done messing around with Andrew Kramers light Streaks tut:
Started messing around with 4D after this, trying not to duplicate but experiment with geometry and animated .mov textures in the alpha On an splibe object with growing sweep nurbs. Looks allright but doesn’t really have that really broken apart look, the sweep of the shape is still faintly visible.
Curious if anyone has done something like this, ala geomtry? or are particles the only way to get this effect?
thanks