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thinking particles – pblurp
Hello,
I’m after encountering a small problem with the pblurp node accessed via the thinking particles plug-in. I’m trying to morph the outer walls of a house into the inner walls. Everything is working fine except that the particle geometry is slightly altering the shapes of the original and target objects. Has anybody and suggestions as to why this is happening? The objects aren’t particularly complex but there are some small differences all the same.Thanks a million
Donal
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