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Activity Forums Maxon Cinema 4D Sweeping Problems

  • Sweeping Problems

    Posted by Glenn Takakjian on September 10, 2005 at 7:27 pm

    I have a long spline shaped in a multiple sine wave. I want to created what appears to be an infra red light wave being emitted and traveling.

    I use a sweep Nurbs and animate the growth. However, as it moves forward I want the trailing end to also move… so once the light wave reaches a certain lenght I want it to appear to continue moving without growing any larger.

    I seem to recall someone had a plug in or expression that allowed for this… It wasn’t MSA or Path Deformer… it just added a second growth function at the other end.

    Am I crazy? Does anyone know what I am looking for…

    Or… does anyone have alternate suggestions on how to achieve this effect? Thanks

    TAK

    Arndt Von koenigsmarck replied 20 years, 7 months ago 3 Members · 4 Replies
  • 4 Replies
  • Arndt Von koenigsmarck

    September 10, 2005 at 7:49 pm

    My SweetSweep plugin does this. It was a free giveaway some time ago.
    You can download it here for free:
    https://www.vreel-3d.de/plugins/ShaderPack_II/SweetSweep.zip
    Just be warned that I haven’t tested this for newer C4D versions. Should still work fine though.

    Using it should be quite straight forward. It works very similar to the original SweepNURBS, but if you need help, here is the docu:
    https://www.vreel-3d.de/plugins/ShaderPack_II/SweetSweep_E.pdf

    Kind regards,
    Arndt von Koenigsmarck

    https://www.vreel-3d.de
    https://www.vonkoenigsmarck.de

  • Glenn Takakjian

    September 10, 2005 at 8:35 pm

    That’s sort of it…. Unfortunately once I change the begin & end % the object distorts terribly. I’ve used the Path Adaption check box which works nicely with the Beginning and end at 0% and 100% respectively but once I change those… I get bad bends

    I checked out the website… you can’t really find shader II Pack unless I go directly through your link

    Thanks

    TAK

  • Brian Jones

    September 10, 2005 at 9:23 pm

    [Arndt von Koenigsmarck] “Just be warned that I haven’t tested this for newer C4D versions. Should still work fine though.”

    It works in 9.102. Thanks Arndt

  • Arndt Von koenigsmarck

    September 12, 2005 at 9:44 pm

    I have no such problems here under V8.5 or V9.1, haven’t tested it with V9.5 though.
    Shader Pack II is not sold any more, that’s why it is not linked through our website any more.
    Could you mail me a sample scene that shows how something isn’t working as expected?

    Kind regards,
    Arndt von Koenigsmarck

    https://www.vreel-3d.de
    https://www.vonkoenigsmarck.de

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