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  • help with….

    Posted by Cody Howard on June 22, 2008 at 10:53 pm

    exporting.

    Whenever I do a widescreen project, and I add it to my render queue…i go through all the settings to make sure all is okay. But with my version of CS3, all the 720×480’s are 4:3 locked!

    What do I need to do to keep the quality and the pixel settings on these projects? I’m working with SD, and the quality is jacked…as well as every project I render ends up being 4:3.

    Thanks for your patience and responses on this one.

    Chris Wright replied 18 years, 2 months ago 3 Members · 5 Replies
  • 5 Replies
  • Steve Roberts

    June 22, 2008 at 11:58 pm

    By the way, “rendering” and “exporting” are very specific terms in AE. Lest LaDave get on your hiney, you might want to use the right term. Rendering is invoked by “Make Movie” or “Add to Render Queue”. Exporting comes from the File>Export menu.

    Anyway, your comp should be set to the DV widescreen preset. When you render it, it will be 720×480, but squished.

    This is fine if you are going to DVD — tell the DVD Authoring app that the source is 16×9 and it will look normal.

    Does that help?

  • Chris Wright

    June 23, 2008 at 12:01 am

    there’s a checkmark in comp settings that auto locks footage. Uncheck it.

  • Cody Howard

    June 23, 2008 at 3:56 am

    Hey. So i do it by adding it to Render Queue. The even if i uncheck the 4:3 locked, it still comes out 4:3. And the next setting up with the 16:9 locked, is stretched…so this makes the video quality terrible. So i haven’t found out how to get it to go out 720×480 in 16:9. When i import it to Vegas, i do tell it that it is 1.2 pixels, and it adjusts it, but again….quality is crap.

    So any recommendations on keeping the quailty and exporting a 16:(

  • Cody Howard

    June 23, 2008 at 8:07 am

    ya, i’m still trying to figure out why its not a prefect 16:9…IT looks like 9:5 or something…..definitely not right. Even when it is set to the DV Widescreen setting. Any thoughts?

    Thanks!

  • Chris Wright

    June 23, 2008 at 8:35 pm

    possible your render settings are wrong. some codecs don’t support widescreen.

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