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BFx preview nice – Vegas throughput skewed
I’m creating a spinnning newspaper effect. Both Vegas 9 and BFX 9 are set for 1280 x 720.
I put a TIFF image of a newspaper onto my timeline, add the Boris Effect and set my “rotation (Z)” and scale parameters to get the desired spinning and growing effect, and add a radial blur to make it look more realistic. If I preview to RAM inside Boris it looks good.
When I close Boris and look at it in the Vegas Program window, the entire image is skewed a few degrees.
I’ve tried added the TIFF directly into Boris instead of passing from the vegas timeline but it doesn’t help.
The z axis settings are:
0sec: -8/-180 degrees, decelerate Scale 5% X&Y
5sec: 0/-18 degrees, hold Scale 40% X&Y
20 seconds 0/-18 degrees, hold Scale 80% X&YI’ve also rendered the work out to a QT file, figuring it might be the Vegas preview, but the image is definitely skewed – it looks almost like a diamond.
If I turn off the rotation completely, the image grows in perfect rectangular shape, so the issue is either the Z axis rotation, or the way I’m applying it.
Any ideas?