-
AE CS3 RAM Preview issue on OS X
I know there’s been at least one other thread about this, but I thought I’d start a new one about one particular problem I’ve found with AE CS3 on OS X.
It seems to me that AE is unable use memory, give memory back to the system or free it up properly for RAM Previews.
What I’ve noticed is this:
I start running AE and I’m able to RAM Preview a large portion of timeline, depending on how much RAM is free. But as I make changes, and RAM Preview further, I am able to preview less and less.
Purging helps to a point, but after a while, it does almost nothing. The odd thing is that sometimes, while it won’t RAM Preview a section, I can often just hit spacebar to let it play and cache the frames that way, then RAM Preview what’s been cached. So this leads me to think that it’s capable of seeing that RAM and using it, but just not for previews.
I’ve tried keeping an eye on the system’s RAM usage via Activity Monitor. And it’s funny how after a purge, sometimes, there’s still a very large portion of RAM that is Free or Inactive, but never gets used up.
I don’t get it. But I know I don’t like it. This has become a serious problem for my workflow. I’m not about to include restarting every couple hours into my standard practices. This really needs to be addressed.
I noticed this on both an iMac Core 2 Duo Extreme 2.8GHz with 4GBs RAM and an eight core 3GHz Mac Pro with 8GBs RAM.
How many people have come across this problem?