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Layer Order in 3D
Hey!
It will be hard to explain this without pictures…
But I seen a problem when using layers in 3D-space at the same time as “3D effects” like CC Particle world or shatter that have to be aplied to 2d layers.
The layer order doesnt matter in 3d-space until you aply for example Particles. Depending on where you put the layer with that effect the result can be that a layer in the back in 3d-space renders above the others and so on.
An other thing is that the particles itself depending on where you have the layer that make some particles are masked even though they are closer to the camera then the “blocking” layers.
For example if I have a stream of partivles growing in the 3d-space in the middle of two layers with diffrent z-position i cant make it look real. I’ll have make ALL the particles be in front of the front layer or back of it or in front/back of the back layer – not like the grow from the middle and passes the front and back layer.Is there any work arounds for this?
/ Anders Lundin
(I hope I made myself understandable and i apologise my bad english – im just swedish)