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  • Nesting, rendering question

    Posted by Toby Van kleeck on February 13, 2008 at 7:11 pm

    Hello all. Thanks in advance for any responses.

    I am currently building a scnee in which dozens of buildings “wake up” when a sun comes up pver the horizon. Anyway, I’m makingthe building (cartoonishly, 2D but in 3D space), with solids masked in different building shapes. Each building has a few windows that are also different color solids (indicating lights that are on and off inside the buildings).

    Each time I make a new building I’m duplicating the comp in the project window, opeing it and rearranging the windwons and mask to make a few different lookign buildings. Then I’ll just duplicate 6 or 7 of the buildings mmany times.

    1). Is there a significantly more practical way to make up to 100 buildings this way and

    2). More importantly, will AE quickly run out of memory during render with up to 100 nested comps in it (also included are about 4 lights and dozens of other layers, but no heavy effects on the layers).

    Any advice would be much appreciated. Thanks!

    -Toby

    Darby Edelen replied 18 years, 3 months ago 2 Members · 1 Reply
  • 1 Reply
  • Darby Edelen

    February 13, 2008 at 7:25 pm

    [Toby Van Kleeck] “2). More importantly, will AE quickly run out of memory during render with up to 100 nested comps in it (also included are about 4 lights and dozens of other layers, but no heavy effects on the layers). “

    As long as AE has enough memory to cache & render the most memory intensive layer in a composition, the render should not fail.

    https://livedocs.adobe.com/en_US/AfterEffects/8.0/WS9F936D13-E76A-41e4-BF8F-577132AB4723.html

    Darby Edelen
    Designer
    Left Coast Digital
    Santa Cruz, CA

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