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Animations Slightly to the Right
Hey, I was wondering if anyone could help me out – I’m kind of a beginner in Final Cut Pro, and most certainly a beginner in animation. I’m working on a project that I need done next week and it’s an animation.
I made all of the objects that needed animating on paper, scanned them, adjusted them in PS and imported them into FCP. All has been going well so far, except I am having difficulty with the facial animations, specifically the eyes and the mouths.
I imported different expressions for different reactions the character’s have during the animation. I’m using wireframes and keyframes, and everything looks fine when I scroll along the timeline or go frame-by-frame, but when I do a playback, the mouths and eyes are always in a direction slightly different from where I’ve put them. I’ve tried rendering the images, and that doesn’t seem to be the issue.
Obviously, this is no good, as my characters cant have facial features flying off of their faces, but I’m unsure how to fix it. I seem to be doing everything right, but playback’s not picking it up. If it helps to know, sometimes the wireframes are not appearing directly over the mouth or eyes that I’ve imported, and above or below them, and I’ve been adjusting them from that. I’ve also tried adjusting them from the motion tab though, and the problem persists, so I don’t think it’s that.
Thanks for any help in advance!