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How Big Should My Comp Be When Working With Cameras
Hi everyone,
I’m new to the community and am totally amazed by how helpful everyone is here.I am hoping to get some advice with a project I am working on. I am working with 2d objects and I have turned them in to 3d layers using the 3d switch. Some of the objects I am working with have been created in Adobe Illustrator and some in photoshop. I plan on zooming around in the comp using cameras, and doing several close-ups on 2d objects. I would eventually like the finished product to be exported to 720p. My question is how big does my comp have to be in order so that when I zoom in with the camera, the objects don’t look pixelated?
Any advice is appreciated
Thanks so much!
-Terry