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Creating a good looking storm at an interview scene?
Posted by Spider on November 18, 2007 at 9:40 pmHey ppl,
a group of 4 students (including me) are making a movie for our university.
We got footage of one of us, acting like a reporter in a city.
Our problem is: We need a storm in this city, but the weather does not like us 🙂
We could use some of Andrews tutorials like sky replacement for making the right bg, but how could we create the illusion of wind?? Leafs that are flying through the screen and such stuff.
Anyone got tips or even a tutorial for something like this?
Greets,
Aharon Rabinowitz replied 18 years, 9 months ago 3 Members · 4 Replies -
4 Replies
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Austin Reeves
November 19, 2007 at 5:25 amWell that was the first thing I thought about was Andrew’s sky replacement tutorials. BTW, I have to plug the guy. He is amazing and cracks me up in his tutorials… that and I’ve shelled out a few bucks for many of his products (money WELL spent Andrew). That out of the way, like he says, maybe he’ll send me free stuff now for the plug! haha
Back to the subject at hand. Sky replacement is where I’d start. Leaves could be done in particular (best option IMO) or possibly CC Particle World (Texture map a leaf image as your particle).
Wind however needs to be done practically in your shoot. You need a fan or some other wind source to blow talents hair, clothes, etc or the effect won’t sell. You also need to take into account surrounding bg, such as trees. You’ll get into a lot of problems trying to get them to look right. My best recommendation would be a shoot around buildings and stuff that doesn’t react much to wind. Trees you might try Displacement Mapping using Fractal Noise to get the “Leaves” moving around and then another Displacement Map or even puppet tool-ing the Trees or light poles to bend them, but thats going to get very tedious.
Honestly, the easiest way to get that same effect would probably be shoot it near a building or two, and “set extend” w/ trees you add, allowing you more control over the image, or forgo to many trees and just use the buildings and leaves.
Austin Reeeves
AR&C Productions -
Aharon Rabinowitz
November 19, 2007 at 5:32 amI’m covering this in the AE podcast shortly in depth – over 35 minutes on this (3 parts). It’s not simple to explain, but it involves sky replacement, color correction, CC rain, and Advanced Lightning. Keep in mind that removing a lot of the color will help – on rainy days there is less light and less light means less visible color.
For lightning, it’s important to remember to light up the sky, not just add lightning. Use the levels effect to light up the whole sky and some cutouts of the clouds to light up the clouds.
Watch this video to see what I mean:
https://www.allbetsareoff.com/video/vid_Weather_Replace.html
I wish I could have the info for you sooner, but it will be a few weeks before it’s all done and in the podcast.
Aharon Rabinowitz
Email: arabinowitz (AT) yahoo (DOT) com
All Bets Are Off Productions, Inc.
Creative Cow After Effect Podcast
Internet Killed the Video Star: A Guide to Creating Video for the Web -
Spider
November 19, 2007 at 7:34 amOk, big thx to you both guys.
I also already though of 2 particle systems, one for behind the reporter and one with less leaves in front of him.
The thing with the replacement mapping for the trees is a good idea, ill try this.
The problem really is, that we dont have a big fan or something like this. Our university isn’t so much into sfx 😉
Thanks Aharon for the link! I am also really looking forward to your podcast! Where can I see it? I hope the “few weeks” dont come too late for me 🙂
Greets ppl,
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Aharon Rabinowitz
November 19, 2007 at 12:57 pmClick here for the After Effects Podcast
Aharon Rabinowitz
Email: arabinowitz (AT) yahoo (DOT) com
All Bets Are Off Productions, Inc.
Creative Cow After Effect Podcast
Internet Killed the Video Star: A Guide to Creating Video for the Web
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