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Rotation vs Orientation
I’m trying to create a sphere out of a number of jpgs. At the moment Ive got 3 layers of jpgs all 3d layers and I’ve offset their y orientation so that they point in different directions and moved them so that from the top view they vaguely create a circle (ish). However, because I’m trying to create a sphere I have to tilt the top and bottom layers on the x axis (i.e so that they’re pointing at the north or south pole I suppose). The problem is that I want each layer to rotate around the central y axis but by tilting the jpgs in the top and bottom layers I’ve also offset their y-axis so when I try to animate them they all move in weird and not so wonderful directions. Is this making any sense? Does anyone have any ideas? Any help would be great. . .