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Pasting mask shapes into z-space
Hello,
I posted a similar question a few weeks back, but the one answer I got was a bit off the mark. Let’s try again.
I’m tring to make a object move around z-space in a spiral shape (imagine a butterfly flying around a flower).
I have a spiral mask shape that I created in Illustrator. I can paste that mask shape as positional keyframes on the emitter, put that only gets the particle to travel in X and Y, not Z.
I know that masks are always 2D, but is there a way to make the Z property take its value from the Y? I’ve tried pasting the keyframes into a 3D Null, parenting the object, then rotating the null 90 degrees. That didn’t do the trick. Any other suggestions?
Also, the camera in this move should be stationary. It’s the object I want doing the moving.
Thanks,
Rob