Creative Communities of the World Forums

The peer to peer support community for media production professionals.

Activity Forums Adobe After Effects AE 8 on Intel Mac Pros – Intel Launcher & Rosetta Launcher Applescript Included

  • AE 8 on Intel Mac Pros – Intel Launcher & Rosetta Launcher Applescript Included

    Posted by Brad Loflin on June 25, 2007 at 3:20 pm

    We just upgraded our G5’s with Intel Macs. Downloaded and installed AE 8 preview – https://labs.adobe.com/technologies/aftereffectscs3/

    The AE 8 Preview does not come with some effects like the Cycore ones but will when the final version ships. Also various effects won’t run under the Universal code, like Trapcode’s. ProAnimator does have a Universal.

    If you launch AE 8 under Rosetta (CMD + I, info window check box) you can install and use all your old AE 7 effects. So AE 8 run this way, as far as I can tell, is as good as AE7 under Rosetta but with all the new AE 8 features.

    I immediately went looking for a script, command-line or utility to launch AE 8 as Intel or as Rosetta thinking someone would have gone down this road already. Well I looked everywhere and the best I could find was the command-line to lauch apps as Rosetta and went ahead and put together my own lauchers. It took some doing and fiddling with Applescript but I finally got it and it works real nice. I saved the scripts out of Applescripts as APPs so now I just click the one I want on my desktop. I would upload them here but I don’t think I can?

    Here is the Applescript text if you want to make your own. It only takes a few minutes. Changing the icon to AE’s new one is two clicks – https://flashfast.com/mac/mac-icon-tutorial.html

    Universal Launcher Applescript:

    do shell script “Applications/Adobe\\ After\\ Effects\\ CS3/Adobe\\ After\\ Effects\\ CS3.app/Contents/MacOS/After\\ Effects”

    Rosetta Launcher Applescript:

    do shell script “/usr/libexec/oah/translate Applications/Adobe\\ After\\ Effects\\ CS3/Adobe\\ After\\ Effects\\ CS3.app/Contents/MacOS/After\\ Effects”

    Notes – Remember, save these as APP under Applescript’s “Save As” menu. The paths are for a typical installation. The double backslash threw me for a loop for a while as it seems it is not the usually syntax for an applescript but because it is really a shell script running under Applescript that was what worked.

    On our new dual 3 GHz Quad-Core Intel Xeon with 8 GB DDR2 AE 8 Universal really flys so far (two days). I am pretty sure Rosetta is faster than our G5 Dual’s however so far I have noticed RAM previews studder when played back. You can set up preview to use multiple processors (8 CPUs in our case) and that for me in a quick test cranked it out 3X faster then leaving the CPUs set to work on only one frame at a time. Depends on what you are doing I guess, tweaking a single frame or running lots of Previews.

    Hope this was helpful. If anyone sees any problem with what I have posted, please reply back so everyone will benefit.

    Brad Loflin

    Brad Loflin replied 18 years, 10 months ago 15,868 Members · 1 Reply
  • 1 Reply
  • Brad Loflin

    June 25, 2007 at 3:36 pm

    Just to clarify only the text portion that starts “do shell script …” goes into the Applescript and there are two seperate Applescripts listed there.

    Brad

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy