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Activity Forums Apple Final Cut Pro Legacy Hardware cannot render at the requested size and depth

  • Hardware cannot render at the requested size and depth

    Posted by Jamie Evans on January 11, 2009 at 12:14 am

    I’ve read this error is usually due to multiple video cards, however I’m only running on one GeForce 7300 w/ 256MB

    The effects I’m trying to use worked in the past.

    I’m running FCP 5.1.4 on leopard with intel xeons.

    any ideas?

    Richard Clabaugh replied 15 years, 3 months ago 4 Members · 7 Replies
  • 7 Replies
  • Rafael Amador

    January 11, 2009 at 3:28 am

    That means that the effect you are trying to render, renders in the GPU, and your GPU can not cope with it.
    Probably you are trying to apply an effect to an HD image and render in 10b.
    You need to reduce the size of your picture or the bit depth.
    This happens to me too when I try to apply any FXplugin to any 1080 picture in a ProRess sequence.
    A more capable video card is the solution.
    Cheers,
    rafael

    http://www.nagavideo.com

  • Jamie Evans

    January 11, 2009 at 4:05 am

    I fixed the problem! I replaced the filters.bundle file that’s located inside Application Support/ProApps

    I replaced the 3.0 version with an older 2.1.2 version I had from an old system backup. Restart FCP and everything is up and running.

  • Rafael Amador

    January 11, 2009 at 4:13 am

    Hi Jamie,
    I had a similar mess few weeks ago.
    I updated Colorista without noticing that the new version renders only in GPU.
    When I tried to render (1080/Proress) I had the same warning than you’ve got.
    I had to go back to the old Colorista version.
    This is a problem that the developers should address. Those effects can be rendered in CPU too.
    The old Magic Bullet allows to decide where to render: in GPU or CPU.
    they just don’t bother in offer the option to the user.
    Have a nice 2009.
    Cheers,
    Rafael

    http://www.nagavideo.com

  • Jamie Evans

    January 11, 2009 at 4:55 am

    that’s weird, I never knew effects rendering was happening exclusively in the GPU. I guess I just naturally assumed the graphics card was for real time stuff, and the CPU rendered out the hard stuff.

    Doesn’t it seem that quad xeons with 8GB of ram can do a better job rendering than a 256MB GeForce card?

    anyway, thanks for the help!


    Editing, Motion Graphics, Visual Effects
    http://www.pixelrebel.com

  • Rafael Amador

    January 11, 2009 at 5:13 am

    Well, it seems that video cards are designed to run certain kind of mathematical operations faster than the CPUs and there are more and more software optimized to be run in the GPUs.
    However the same calculations could be done in CPU (slower) if the developer want to set the option.
    Cheers,
    rafael

    http://www.nagavideo.com

  • Will Cabal

    October 11, 2010 at 11:56 pm

    Hey Rafael,

    Exporting it in portions seems to have done the trick, though I am still bummed that it cant export it as a whole. Thanks so much for the advice.

  • Richard Clabaugh

    January 27, 2011 at 5:17 pm

    I’ve been having this problem recently with the effect “Bad TV” in Final Cut Pro when rendering an HD sequence in ProRes 422 HQ at 1920×1080. When I reduced sequence settings in video processing from render in 10-bit to render in 8-bit it rendered okay. If there is any difference visually it’s pretty insignificant.

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