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Fractal Noise
I’ve got two questions regarding fractal noise. First, how can I get an alpha channel out of it, I’ve tried all of the Blending modes through the effect itself and the layer and neither seem to make a difference (without something behind it). The reason this is important is that I want to apply Colorama to it and even when the fractal has an alpha (through Add when applied over my background) Colorama still colors the black areas.
Also, is it possible to roll the color through fractal noise rather than change the Evolution? If I was creating a flag, for example, I could just roll the Brightness through to create the effect of a flowing ripple.