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Self-correcting temporal loop
I have an animation at 24 fps and a soundtrack at 114 bpm. This animation has to loop, with the in and out points placed exactly at every other beat. The loop continues for at least four minutes. I adjusted the in and out points of the animation to the corresponding rhythm using time remapping. The problem is that I cannot exactly time a beat to a keyframe and the deviation starts to add up when looped. So, what I would need is the time remap to constantly re-adjust itself. Also I