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best workflow to limit audio?
When editing VOs where the talent’s voice frequently changes from loud to soft (and back), what’s the best and fastest method to keep the audio consistent? I’ve used blades and 4 frame crossfades in the past, but this takes too much time. Rubberbanding/keyframing is even more tedious. A friend showed me a trick using a compressor filter and a limit filter/then applying the paste atrributes to everything. This cut my editing time by a ton, but the compressor in FCP makes my talent sound like a guy doing local car commercial. Any suggestions?