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Activity Forums Adobe After Effects Particle Playground Gravity

  • Particle Playground Gravity

    Posted by Ricardo Nichols on December 26, 2006 at 8:30 pm

    Is there a way with particle playground to have the particles bounce off a ‘floor’ of a wall mask with decreasing intesnity?

    For example, if I wanted to make it look like a bunch of balls were being spit out of the canon and then being affected by real gravity, meaning they would bounce less high each time they hit the floor and eventually just come to rest on that floor.

    Any tips?

    If I keyfram the gravity control it affects new particles with the more intense gravity….

    Thanks in advance.

    -Rolyn

    Ricardo Nichols replied 19 years, 4 months ago 12,580 Members · 1 Reply
  • 1 Reply
  • Ricardo Nichols

    December 26, 2006 at 10:15 pm

    Okay, so to clarify further… basically I think the question is… Is it possible to have particles that are spit out of a Particle Playground canon to have them lose velocity gradually and be pulled to the floor and ultimately come to a stop?

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