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Activity Forums Apple Final Cut Pro Legacy “preparing video for display”

  • “preparing video for display”

    Posted by Tad Newberry on May 28, 2006 at 1:47 am

    i have 2 GB of RAM, but when i get a few too many (only 3 right now) layers of even simple graphics, every time i scoot them even a frame or two, i get the spinning beach ball and the window “preparing video for display”. i’ve lowered all my RT settings, have “Scrub high quality” off, but it persists. any way to speed up these redraws?

    thanks for helping out a bonehead!

    Pat Defilippo replied 19 years, 11 months ago 4 Members · 4 Replies
  • 4 Replies
  • Kevin Monahan

    May 28, 2006 at 2:53 am

    How large is the frame size and DPI of the graphics? They really should be optimized for FCP. If they are too large, you’ll have poor performance.

    Kevin Monahan
    Take My FCP Master’s Workshop!
    fcpworld.com

  • Tad Newberry

    May 28, 2006 at 5:17 am

    this is happening even with the native FCP CG. simple text, no shadows, etc. once i get more than two layers of these, i get the beach ball. i’m also adding some Boris text, too, but it happens with the native CG as well. (by the way, this happens even if i’m not using my nested Lightwave anim that you helped me with on the other thread…) : )

    thanks for helping out a bonehead!

  • Craig Hotti

    May 28, 2006 at 2:35 pm

    A couple of the basics:
    * Is your media drive different from your boot drive? If you’re putting your media on the same drive as boot drive, could cause problems.

    * Is your media drive more than 90% full? That will also cause problems.

    * Have you trashed preferences? Might fix the problem.

    Sorry is those suggestions are too basic, but it’s all I got. Good luck.

  • Pat Defilippo

    May 28, 2006 at 3:40 pm

    Hi,

    I also had this problem editing two layers of Boris type onto a 5-hour radio program, one layer of which stayed the same throughout and the other layer changed maybe 20 times during the whole session.

    What I finally figured out was that if the playhead was between two clips, it doesn’t have to “prepare”. Basically, I copied and pasted a 2-minute CG clip while listening to the program, editing it to length and adding a chapter marker when I changed the one layer. What I would do is position the playhead at the end of the clip on the layer that I wanted to change, and then copy and paste the previous clip. The playhead ends up at the tail of the newly pasted clip and there is no “prepare” time waster.

    If you have the playhead over the middle of any clip on the SAME TRACK that you are pasting or moving or shortening/lengthening (whatever), you’ll always get the “preparing” beach ball. If you have the playhead in between clips or at the end on the SAME TRACK before editing, you’ll be able to edit much quicker with no “preparing” message.

    By the way, I have a Quad with 4GBs of RAM and I still get the same “preparing” messages that you do! Although I’m not 100% sure this is the answer that you are looking for or that it will even work for you the same way (I’ve only been using FCP for 5 months now, although I’ve been editing professionally for over 23 years now), I think it would be worth a shot for you to give it a try.

    I hope this helps,
    -Pat

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