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Import smart objects/vector shapes
Hi all,
I’ve had a quick scan in the archives, but just thought I’d check again to see if anyone’s come up with any clever workarounds yet…
I want to ideally be able to import my PSD’s into AE with as much info retained as poss. OK – I appreciate that most PS layer styles are not available, so I need to flatten those layers first. (A pain for heavily stylized text, but there you go..)
But what of smart objects? Is there anyway AE can use PS smart objects effectively? (i.e: I have a scaled smart object in a PS comp that is the size I want it for layout purposes, but that smart object is made from a MUCH bigger source layer – so can AE see that info and allow me to size up (or continuously rasterize) that obj?)
I’ve read a couple of threads on vector shape import, but it seems they don’t really translate into AE too well. It does use the masks from PS vect shapes as infinitely scalable shapes, but not the shape’s contents (it’s fill) – so if you scale up the shape the edges are soft. Likewise when making a new solid from scratch in AE – it has to be WAAAY bigger than comp size in the first place to not go soft.
Is there a way (apart from using imported .AI files) to create/import PROPER vector shapes in AE?
I saw this post from a while ago: https://forums.creativecow.net/cgi-bin/new_read_post.cgi?forumid=2&postid=879109
but I can’t quite get my head around how this is beneficial? If you import as cropped layers then AE remembers the mask anyway, but they’re still not fully scalable.
Sorry for the essay, difficult to explain!
Any ideas would be ACE.
*Production Studio Premium / *Combustion 3
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