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Activity Forums Apple Final Cut Pro Legacy Can FCP capture 32-bit w/ alpha channel?

  • Tom Wolsky

    April 6, 2006 at 9:40 pm

    None of the Final Cut Studio applications support z-depth information.

    All the best,

    Tom

    Author: “Final Cut Pro 5 Editing Essentials” and “Final Cut Express 2 Editing Workshop” Class on Demand “Complete Training for FCP5” DVD

  • Brad Bussé

    April 6, 2006 at 10:58 pm

    Well it’s not actually z-depth captured by a camera with that capability. I’m actually wanting to render the z-depth out from a game engine in realtime – just as an alpha map. So even if FCP can’t use that alpha channel as z info., I just want to know if it can capture it so that I can then take that into Shake or AE to use it to render a pre-vis of DOF.

  • Tom Wolsky

    April 6, 2006 at 11:22 pm

    Not sure what you mean by capture it. If you mean directly from a game playing in real-time, then no, that information isn’t available. If you create the 3D animation you could take it directly to Shake or AE.

    All the best,

    Tom

    Author: “Final Cut Pro 5 Editing Essentials” and “Final Cut Express 2 Editing Workshop” Class on Demand “Complete Training for FCP5” DVD

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