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CC2017 and GPU Acceleration
Reinstall of CC brought me up to 2017 (HDD crash and failed backup, so it was a ‘clean’ install, and I could not revert to CC 2016). I also have CS6 installed.
Anyway, my GeForce GTX 660 Ti is now no longer working for Premiere CC2017. It was never truly supported, but I did the various hacks to get it working in CS6 and CC2016. Never encountered a problem from it (as far as I know). Interestingly, I can get it working/recognized for After Effects CC2017, but not Premiere.
My understanding is that the media encoder uses the ‘settings’ from Premiere, so it seems with CC2017 I am downgraded to software rendering. Ugh!
So I have three choices:
1) Hope that adobe adds the “enable untested GPU for CUDA” option in Premiere like they did for after effects. Unlikely, since one is for ray-traced 3D rendering and the other is for general video rendering.
2) Keep using CS6. That’s okay, but I hate to lose out on new features. That would also limit my interoperability with AE CC2017.
3) Change my video card to one that is supported by Adobe.I did some research for Option #3. It seems like the majority of the cards are fairly old. I didn’t look at every card, but the newest one I found was the AMD FirePro W5100, which came out in late 2015. It’s also not CUDA but OpenCL
Does anyone know of the most recent card on that list? If I’m forced to buy a new video card, I want to at least get one that is as new as possible.
Also, doesn’t it seem odd that there are no new nVidia cards? I know they switched their CUDA architecture around, so it is not the same as the older cards, but they do have OpenCL which should be a ‘standard’. Is adobe trying to get out of GPU support? I can’t imagine everyone eventually being pushed to software rendering.
Thanks,
PauleyBTW, I found a recent thread (https://forums.creativecow.net/thread/3/993335#993418) that implies this is a ‘well worn question’ but I did not see any other relevant threads in my search.