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Activity Forums Adobe Premiere Pro CC2017 screwed up my timeline (adjusted frame rate interpretation)

  • CC2017 screwed up my timeline (adjusted frame rate interpretation)

    Posted by Kevin Mcroberts on December 17, 2016 at 4:25 pm

    To get the obvious out of the way, this isn’t high-priority work and I know the caveats about updating software mid-project.

    Anyway….

    I have a small hobby video that I’d mostly completed back in the 2015 build, which had 30fps video on a 24fps timeline, playing in real time.

    Opening this project in CC2017 has the 30fps footage being interpreted at 24fps, or slow-motion. All of my edits are seriously screwed as a result.

    Whenever I go back to the original 30fps file and just pop it on the timeline, it becomes slow-mo. I have nothing selected in interpretation to make this happen.

    What the heck am I missing, do I need to go back and start from scratch, can I recover what CC altered, and so forth

    Daniel Waldron replied 9 years, 7 months ago 3 Members · 4 Replies
  • 4 Replies
  • Chris Wright

    December 17, 2016 at 7:36 pm

    what type of video is this?
    i know the new jpeg importer engine has a bug and won’t remember frame rates. you can open with older engine or transcode.

  • Daniel Waldron

    December 17, 2016 at 9:49 pm

    Just open it in CC 2015 and hope the bugs are worked out next time around.

  • Kevin Mcroberts

    December 18, 2016 at 4:58 pm

    Yeah, I know I broke the rule… AGAIN, these are not high-priority projects… like lower than home-video level stuff. Not hard to start again, just a minor PITA. I finished up all the priority work projects prior to the attempted “upgrade.”

    These are OSX screen recordings… the audio and video are not in sync, the video is slowed down, the audio is at normal speed with a long stretch of silence at the tail. Simple stuff that shouldn’t be that way. PP17 is obviously screwed up.

    In what other ways is it screwed up that I haven’t had the joy of discovering?

    Time to learn FCPX that can handle doing such super-difficult stuff like interpreting footage correctly?

  • Daniel Waldron

    December 18, 2016 at 5:13 pm

    Just go back to CC2015.3. It works great. Adobe’s new releases always are pretty buggy, particularly on Macs.

    To be fair, Apple’s latest OS releases have had the same issue. It’s like these companies are in a race to release the next big thing so they don’t take the time to test them properly first.

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