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Ghost audio appears in sequence
2016cc
I have a sequence where the audio plays perfectly.
When I insert that sequence into my master compilation sequence (or anywhere on a blank section of timeline) a ghost voice can be heard for about 1 second over the actual audio.
If I double click in the master compilation sequence to go into the original sequence the ghost voice is not there but it is still there in the master compilation sequence.I’ve tried rendering, restarting, exporting but it is always there in the compilation and not in the original.
Anyone ever come across such a thing?
Thanks
G