-
seed random for randomness
hello guys, another question about expression, as far as i know, seedRandom can control the way how randomness(noise pattern) is generated, but why it cannot control the random in AE expression? what i mean is, if i write: seedRandom(1,true); wiggle(1,100) and apply to say opacity of all layers, then they will have the opacity change in the same way, but not for seedRandom(1,true); random(100). each layer will change differently even they have the same seed number? thanks