Creative Communities of the World Forums

The peer to peer support community for media production professionals.

Activity › Forums › Adobe After Effects › Masking effects (filter) like you work with the “Draw selection” in Combustion. How to in AE?

  • Masking effects (filter) like you work with the “Draw selection” in Combustion. How to in AE?

    Posted by Eric Öhman on February 19, 2006 at 2:02 am

    Imagine I have this video footage and want to apply blur on it. But I just want it to be blurry inside an ellipse for eg. In combustion I would simple draw a selection and then apply the blur…

    But I have never really been a AE user but I’m a little interested in it now since the keyframing semms to be great and the motion blur rendering is flaming FAST

    So, how do you do it?
    I know I can duplicate the layer and put blur on the top one and also mask it but this is a very slow process so please teach me how to do it in an effective way.

    Really hope there’s a better method of doing it than using 2 layers.
    Best regards,
    // Eric

    Chris Smith replied 20 years, 7 months ago 3 Members · 3 Replies
  • 3 Replies
  • Andrew Yoole

    February 19, 2006 at 10:51 am

    You’ve already explained the easiest way to do it in your own post, duplicate the layer. Takes too long? Cmd/Ctrl D is all it takes.

    An alternative is to use an adjustment layer, but note that this will affect ALL layers beneath the adjustment layer.

  • Eric Öhman

    February 19, 2006 at 11:30 am

    Yeah but then I would deal with two layers and the rendering time will get slower also right?

    Just thought there would be a better way.

    If I pre-compose though there will be only one layer in the Comp. But still this surprise me. Combustion is way better at this point. Too bad I cannot use C cause its motion blur rendering is WAY more crappy than AE. Love the motion blur in AE =)

  • Chris Smith

    February 20, 2006 at 4:33 pm

    I use both. To me working with a masked duplicate and using a selection in C is about equal efforts and render time.

    I actually prefer the duplicate method because then the duplicate has a whole entire layer of control like track mattes, position, etc…

    Chris Smith
    https://www.sugarfilmproduction.com

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy