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Trouble Rotating Multiple 3D Layers Around Anchor Point Properly
Hey guys,
I have a 3D layer that I extruded and I added a bunch of layers on top to make it what it is. I can rotate that 3D layer just fine in a null object parented to a camera class, but the objects I added on top don’t rotate in their relative positions. They rotate the correct amount, but their positioning is off. I’m thinking it has something to do with the 3D anchor point of one or more layers.
Any help would be appreciated! Thanks!

