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I can’t seem to find any learning resources for compositing 3D models
Hi,
Sorry this it going to be a bit long.
For a long time I have been trying to find any tutorials or other learning resources including ones that I would have to pay for, that are showing a step by step workflow of compositing 3D models into camera footage. I am interested in a specific type of compositing where real life objects are expanded using 3D models. A good example that I can think of is actually used in a lot of movies, for example only a tiny part of a house is real, but it actually looks like a big mantion because 70% of the building is a 3D model.
I would really like to learn how to correctly light, texture and composit such models into real life footage, but all the tutorials that I find are really far away from being realistic in the slightest. I am able to find separate tutorials on modeling, texturing, lighting, but they do not apply as the methods used are for that particular scene only.
I can’t find a tutorial that shows how to light a 3D model so that the light matches a scene, I can’t find a tutorial that shows how to import 3D models into the footage and how to track them properly. I can’t find any info whether these scenes are completed in the 3D software or in something like after effects. There seems to be a lot of back and forth between a compositing software and a 3D software, I can’t seem to find any tutorials on what do you do in each one and the workflow between them.
I am able to create such compositions with photoshop because I find it easy to manipulate still images, there are brushes that make it super easy to composit objects into scenes realistically and I just find it easier to manipulate layers accordingly. With after effects and moving images in general I find it hard to import 3D models, if I do manage to import them I am lost as to how to make sure the object is lit correctly, I was never able to create working shadow catchers, tracking is always a pain and objects are always sliding, I also find it hard to manipulate 3D objects in aaf.
My modeling, lighting, texturing skills are weak, but I have a friend who does 3D visualisations and modeling using cinema4D with vray for a living and his work is looking really good, I wanted to collaborate with him to create some cgi scenes like the ones I described, but it doesn’t matter that he is able to create realistic looking models, because I can’t find anywhere how to implement his models into footage. If he lights a scene, he lights it in cinema4d for a specific interior visualisation, that obviously doesn’t work for any random scene, if I import the models I import them without his lighting, when he renders the model with vray it looks super realistic, but then that doesn’t work if I import it into after effects, does that mean that he needs to composit the entire scene in cinema4d, track it in cinema4d, light it and texture it in cinema4d? if yes, then what’s the point of people using aaf to composit 3D objects going back and forth between the two rather than just using cinema or another 3d software?
I have so many questions and just can’t find any answers, I was looking for courses, but didn’t find any that would teach me this part of vfx.
Here is a good example of what I mean:
Especially the parts at: 0.37, 3.17-3.24 and 3.32