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Weird stutter distortion on a bevelled shape animation ://
Hi everyone! I’m new here and have a nagging issue I can seem to fix. I have a rectangle under some turbulent displacement, simple choke, fast blur & wave warps. I took fill opacity to 0% and a strong bevel at 1px height. So the shape moves and I was hoping for the bevel to move smoothly with it.
Please have a look: https://youtu.be/1brXmtKYcgE. Ideally I want well defined lines that appear, disappear, merge and separate in a smooth manner.
Are there any work-arounds to make movement smooth?
Thanks!