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Parenting an OBJ to Specific OBJ group on separate OBJ in Element 3D
I have a character that i have animated in Mixamo and exported the FBX to blender. I have then created an OBJ sequence and made sure the OBJ’s created have individual groups still in place, such as head, hands and feet, legs and arms etc.
The characters hands are empty but what i need to do is find a way of attaching a gun OBJ to one hand as the animation takes place. The problem i have is that the OBJ group for the hand is both hands and feet in one group, so the position of the group is not indicative of where the specific hand is placed in the environment. I have body groups setup on different aux channels, but again, the aux channel position is only indicating the central position of the 2 hands and feet, not an individual hand.
Is there any way to parent the gun obj to the specific hand that i am missing?
Apologies if the above is confusing. Struggling to find a way to phrase it clearly.
Thanks