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Reflective & shadow casting 3D logo
Hi,
Could you give me any advice once how I should proceed with 3D logo placed on the ground in regular footage, that will reflect the ground texture and cast shadow?
I’ve already tried extruding with ray tracing rendering method, but it does not allow me to cast a shadow on the ground (blending options seems not supported in ray traced 3D) – however I can overcome this with making some blurred opaque solid that will work as a shadow, and maybe use layer mapping (I have never used it before) to create reflections.
But I am also wondering about these 2, maybe better solutions:
1. Element 3D
2. BlenderWhat do you think will work the best?