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Trapcode Particular – Polygon/Sprite colouring
Hi All!
I am currently working on a project where I’m intercutting presenter, b-roll and a scene where a logo is slowly starting to be revealed through out the video.
The logo is a heart shape filled with different coloured triangles. So what I’m wanting is to start the video with all the coloured triangles floating around randomly but as the video goes on they start coming together to reveal the heart by the end of the video. I’ve managed to get the particles moving in the way I want them to but I’m finding I can either have a sphere particle and all the right colours OR I could have a triangle particle but the colours are very very off and nothing like the colours in the logo.
Does anyone know how I can make triangle particles with the colours that are actually being used in the logo? I thought maybe I’d have to make a couple particular layers all with different coloured particles but there are a ton of colours in this logo so I figured there would have to be an easier way to do this?
(as an fyi Im currently using the logo png as a layer emitter)