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Activity Forums Adobe After Effects Trapcode: Generate floating Particulars and then falling down

  • Steve Bentley

    September 26, 2018 at 3:53 am

    You don’t always have to use bounce. Often you can use another particle system that shoots out from the surface you want the first set of particles to bounce off, then you can go back to your Air system. It will look like a bounce, especially with nondescript particles like the white dots in your example.
    You can also use the Aux system as that second particle set – so at least the Aux particles leap out from where the main particles strike.

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