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using OpenGL render with cineware
Hi
I am using some c4d models within after effects cc. I do not normally work with 3D models so I am just muddling my way through.
The models I have bought form Turbo Squid, importing into after effects using cineware and then editing in cinema4Dlite to add some basic rotation .
Most have worked fine, but for one model, when I set the cineware render option to standard (final), the model appears completely whited out with no detail visible. When I set the render to OpenGL it appears correctly, however when I then render the whole project out from after effects as a .mov the grid of the floor is visible.Is there a way I can get the floor gird not the be there when using the openGL render?
Or anything I do about the standard (final) render option being just white?