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Activity Forums Adobe After Effects When i export Boujou tracking to After Effects it goes crazy.

  • When i export Boujou tracking to After Effects it goes crazy.

    Posted by Idan Yekutiel on June 23, 2018 at 2:36 pm

    Hi, my name is Idan Yekutiel and I would like to solve a problem that I have. When I track in boujou and put test objects all is rigth and it is really steady, basicley, how I want it. The problem is that when I export to After Effects all goes wrong. The nules and camera are not doing what they did in boujou and i dont understand why. Can someone help me?

    Here is a video of a track in boujou: https://youtu.be/vDGoDeDLfVk

    And here is the same track exported to After Effects: https://youtu.be/oY5HogAq2RE

    Also, if you Ask. Yes, I alredy tried with more footage and still dosent work.

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    Steve Bentley replied 8 years, 2 months ago 2 Members · 1 Reply
  • 1 Reply
  • Steve Bentley

    June 25, 2018 at 6:24 pm

    Are you looking through the right camera in AE? The default comp activecamera is just the camera that is on top in the stack and turned on, but the one from Boujou might be lower than that in the layers.
    Did you compensate (or compensate in the export) for AE’s top left origin point and inverse Y axis?
    Is the time base the same in your AE comp and the footage?
    Assuming this isn’t game footage, since it’s CG why not export the camera from the CG package?

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