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Why is complexity of a nested comp slowing down rendering of the parent comp even after that nested comp is in ram preview?
Hi there, until now I thought once a nested comp is in ram preview, it plays back with the same ease as a video until the contents of that comp are changed. What I’ve discovered is that this is not the case in my project. I change camera angle in the parent comp and how fast it generates that parent comp ram preview depends on the contents of my nested comps. If they have lots of complexity, it’s much slower. Shouldn’t it treat them as effortlessly as a flat video once the nested comp is in ram preview?
Any help would be appreciated!