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New C4D Symmetry issue
Hello,
I have encountered a small but annoying issue in the new cinema 4d symmetry plugin, in short the issue is due to the removal of this 2 option from the symmetry:
1- Clamp points on axis.
2- delete polygons on axis.
When try to inset a mirrored face, they become 2 separate halves, not one face (assuming you select Preserve groups). Unlike the old symmetry (R26 version) we have that 2 options i motioned above which makes the mirrored faces behave as single group or single face.
So, is there any alternative for that 2 options? or a fix?.