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retopology in cinema please HOW ??
Hello again… yesterday I was using Cinema and, unintentionally, this happened to me… the whole mesh became gridded… and I didn’t know Cinema could do this, and every time I need to do it, I have to export it to ZBrush, do it there, and bring it back to Cinema… So I’m leaving two photos: one of how the mesh was and the other of how the mesh ended up gridded, changing the topology of the mesh… but I don’t know how I did it… could someone help me by telling me how to do it again but with a specific configuration? … I really appreciate your help, as always.