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Duik: limit angle rotation in IK rigging
Hello guys,
I’m rigging a character with duik and I’m gonna focus on the arm-forearm chain. They are on the same layer so I used puppet pins, bones and IK to end the process. I’d like to limit the angle rotation of the arm while I don’t need lo limit the forearm ‘s rotation.
Is there a parameter I’m not aware of or do I need some extra line of code?Thank you in advance