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Randomizing time remapping to create animated grass
Hello, I’m working on a project that I intend to export to Lottie. I need to make a hill with grass waving to the wind and had a very nice one that ended up incompatible with Lottie files since it had transformation effects on. So now I’ve manually made grass in a sequence of different slants in Illustrator that make the impression of the grass being blown with different strengths of wind in either direction. I brought it to AE and it looks ok but when I apply the time remapping in pingpong mode it looks awfully mechanical, as one would expect. I tried adding one expression to give it randomness but it just jumps randomly between frames. I’d need an expression that makes the time remapping play randomly forward and backward, therefore, suggesting the incidence of wind blowing on it.
I think a way to achieve it would be to manipulate the grass timeline with time as the driver of an “ease” method but honestly, I don’t know where to begin. Any help would be greatly appreciated.