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QUESTION: how to affect shape layer skew value based on the velocity & direction of position property
Hi,
Long-time lurker. I have looked around for a solution to this question but I have not found anything, hence this post.
Anybody know of a good expression that will take the position property info of a shape layer and have those values affect its skew property values?
Basically looking for a simple squash & stretch effect, but using the skew property. So when a shape layer moves from A to B, the skew value will increase so that it appears to stretch a little, then once at location B, the skew will resolve back to 0.I researched Dan’s scripts, but I only found his squash/stretch script for the scale property.
Any advice would be appreciated!
Thanks,
John