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Apple DV-PAL 25 4:2:0 (PAL 601)
Posted by Kuba Lu on March 9, 2017 at 3:56 pmHello ☺
I was asked to render a file in that codec:
Apple DV-PAL 25 4:2:0 (PAL 601)Not sure what that is exactly
I have got DV-PAL on my mac but it won’t allow me to render 16:9 without black edges
Has any of you guys came across that codec ?
Best,
KubaKuba Lu replied 9 years, 5 months ago 3 Members · 3 Replies -
3 Replies
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Daniel Waldron
March 9, 2017 at 4:48 pmI’m not familiar with the codec, but it sounds like you may have to change the pixel aspect ratio before you export.
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Kevin Camp
March 9, 2017 at 4:55 pmby ‘apple dv-pal’ i assume they want a quicktime (.mov) encoded with the dv-pal codec. to get that, from the render queue click the output module, set the format to ‘quicktime’ then click the format options button and select ‘dv-pal’ from the video codec dropdown.
as for 16×9 in an sd codec, the frame size for all pal dv media is 720×576, whether it’s 4×3 or 16×9. the pixel aspect ratio is what determines if it should be 4×3 or 16×9. the easy way to have this set up correctly is to use a comp with the correct dv preset. what i’d suggest is creating a new comp with the ‘pal d1/dv widescreen’ preset, then drop your current comp into that comp and choose layer>transform>fit to comp. the comp will likely looked squeezed (or anamorphic), this is normal. if you want to view it in 16×9, there is a toggle button at the bottom of the comp viewer window that looks like a rectangle with a 2-headed arrow above it, click that to toggle between square pixel preview and non-square pixel preview.
then render that dv comp using the output module described above.
Kevin Camp
Art Director
KCPQ, KZJO & KRCW -
Kuba Lu
March 14, 2017 at 1:07 pmHi guys, Thanks for all your words of advice. I am sure these tips will come in handy one day. I think the spec wasn’t given in a very clear way as I delivered just normal HD and it was accepted. I guess the spec they send to producers isn’t written by a professional because to me it just didn’t make sense to render in that specific codec but in 1920×1080 (this is also what they required, sorry, I didn’t mention it in my post). Anyways, all the best. Make pixels, not war. Kuba
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