-
Adding wind simulation to complex geometry
Hey Creative Cow Forum. I wonder if anyone can help me learn how to do a fabric style wind simulation to geometry that has multiple objects combined (clones of many objects).
Pretty much I need to get the fabric (pic1) to look like this (pic2) in an animation.
Any help I would appreciate. I know there are several methods (fabric sim, Colliders, wind deformers, displace deformers, etc.) But every time I add them to the geometry the objects pretty much explode. Or just can’t handle the render.
Thanks