Creative Communities of the World Forums

The peer to peer support community for media production professionals.

Activity Forums Adobe After Effects AE CS6 crashing over and over

  • AE CS6 crashing over and over

    Posted by Tim Neighbors on January 13, 2017 at 1:13 am

    I’m having an issue that is preventing me from working on a project. I’m working in AE CS6 on Windows 7, using Trapcode Form – Mir plugin. As I scrub across the timeline, it works typically for a few seconds, then crashes, giving me the attached string of errors. I suspect that my graphics card may be failing, but I only recently started using After Effects regularly, so could it be that my card is not compatible with AE or something? One thing that I’m doing differently with this project is I’ve enabled “continually rasterize” on the Mir layer. Is there some setting I can change with AE or my graphics card that might prevent this crash?

    Tim Neighbors replied 9 years, 7 months ago 1 Member · 1 Reply
  • 1 Reply
  • Tim Neighbors

    January 13, 2017 at 7:59 pm

    Thanks for the response Dave. I do have an older version of AE (11.0.0). I’ll look into upgrading, but at the moment, I’m just hoping to finish this project (unless you think an upgrade is necessary to solve the issue?).

    I disabled continuously render on the Mir layer and no more crashing so far! However, it changes the whole landscape and lighting (I’ve rendered a mountain range and I’m trying to fly around it with the camera). Is there something else I can disable that would enable me to keep ‘continuously render’ enabled?

    The “Hardware Accelerate Composition, Lyaer, and Footage Panels” box is unchecked. I’m new to AE and I’m not sure how to ‘disable hardware excelleration’ beyond that.
    in “GPU Information”, for Ray-tracing, it says “GPU not available – incompatible device or display driver”. My current graphics card is the NVidia Quadro K2200 and I have recently started having some issues with it (might have something to do with me starting to use AE regularly?).

    I tried increasing the Texture Memory, and it still crashed when continuous render was enabled on the Mir layer, though it seemed to take a little longer before crashing (could just be coincidence). It appears that continuous render cannot be disabled on text layers? The icon is grayed out on those layers.

    One note, these crashes are occuring while scrubbing across the timeline, not while pushing out a render.

    I appreciate you taking the time to help with this.

    Thanks,
    tim

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy