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Tinting shadow catcher color
Trying to comp some 3D text over camera footage of a street pavement. I currently have it set up so that I have a 3D light, and a shadow catcher ground plane receiving the shadows. Everything’s working great, except I can’t figure out how to tint the cast shadow’s color on the shadow catcher. I need it to be tinted slightly blue to match the shadows in the footage.
Changing the 3D Light’s color doesn’t seem to do anything to the shadow, and neither does applying color correction effects on the shadow catcher layer (Tint, Hue/Sat etc). It just remains black, or some kind of colorless gray if I adjust shadow diffusion or darkness.
Any ideas?