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Shape layers not calculating “line join” properly
I have this project of mine in which I am trying to animate a stroked path in a shape layer.
As you will see in the project file, while animating, it doesn’t calculate properly the bevel join, it jumps between round cap and butt cap.
Is there any workaround on this maintaining the animation as it is? I know that changing the bezier handles helps.Thank you!.
https://www.dropbox.com/s/lmwp9x751i8dls9/MOTIONS%2001.aep?dl=1
Matz
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