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Why multiple looping remap elements can’t play all together ?
Hi There !
I did a comp with several instances of the same png sequence (12 frames for a cycle) (lets say “rotors”)
I need to use 10 “rotors” in three “packs” (different colors and sizes). The speed of those rotors must change during the 1’30 minute of my sequence.I tried different methods but the result is quite the same (seems to process randomly in fact…)
– take the png sequence and “time remaping” and loopOut() and TimeWarp effect (in order to change the speed)
– and/or made a precomp with the png sequence looping during 2 minutes and import that precomp on my sequenceBut, some “rotors” stopped after a time I can’t really determined… So I failed to get a result in which all loops go from begining to end !!
If I change something (a parameter or replace a png sequence by a new one or a precomp), the issue will appear for an other object…Have you ever experimented that problem ?
Thanks !